
This checklist tracks every permanent bonus in Gothic 2: Night of the Raven, so you never miss a stone tablet, a stew or an elixir again. Pick your guild and current chapter, then tick things off as you go. Items your guild can never get are greyed out, and anything you can permanently miss is flagged.
Gothic 2 NotR – Permanent Bonus Checklist
How to use the checklist
Set your guild first. It decides which bonuses you can ever collect (Neoras' brew and the Tears of Innos, for example, are not available to Mercenaries). Then set your current chapter: everything from later chapters is faded, so you can see at a glance what is still up for grabs right now.
Tick the three tablet languages once you have learned them from Myxir. Tablets you cannot read yet are greyed out, since reading them is what actually grants the bonus.
Plants you pick up are counters. In the Brewing tab you then turn them into elixirs, and the tool keeps track of how many Dragon Roots, Goblin Berries and King's Sorrels you have left. Every elixir needs one King's Sorrel, so Strength, Dexterity, Spirit and Life elixirs all compete for the same 25.
Things that are easy to miss
- Thekla's first stew: you only get it if the first time you talk to her you already are a Mercenary or a Mage. Keep away from her kitchen while you are guildless.
- Milten's Elixir of Spirit: can only be pickpocketed (80 Dexterity) while he is at the castle in the Valley of Mines, which means chapter 2 at the latest.
- Innos prayers: Mages lose the Strength and Dexterity prayers once they join, Mercenaries lose the Mana prayers. Pray for what you need before joining.
- Erol's punch: costs you three old stone tablets that would otherwise give +1 Mana each at Vatras.
Want the full list with explanations? Read The Ultimate Guide to Permanent Bonuses in Gothic 2 Night of the Raven, and plan how to spend your learning points with the Gothic 2 Build Calculator.