
Collecting bonuses while you play? Tick off every stone tablet, stew and elixir with the Permanent Bonus Checklist.
Gothic 2: Night of the Raven Build Planner
1. Guild (permanent, chosen once)
2. Weapon loadout
3. Targets
4. King’s Sorrel Allocation (shared elixir resource, 25 total in the game)
5. Variable/looted bonuses (set to guaranteed minimum by default)
7. Elixir Recipes & Guild Skills
Hunting / Trophy Skills (all optional, mostly flavor + gold)
8. LP Budget Summary
9. Per-stat breakdown
| Stat/Skill | Target | Free (fixed bonuses) | Free (elixirs) | Trained via LP | LP cost |
|---|
LP Bracket Reference
| Stat value range | LP per point |
|---|---|
| 10 – 29 | 1 LP |
| 30 – 59 | 2 LP |
| 60 – 89 | 3 LP |
| 90 – 119 | 4 LP |
| 120+ | 5 LP |
Collecting your bonuses in-game? Keep track of every stone tablet, stew and elixir with the Permanent Bonus Checklist.
How to use the calculator
Pick your guild first, since everything else depends on it. Then choose your melee and ranged weapon, set the level you expect to reach and the stats you are aiming for. The summary at the bottom tells you how many learning points (LP) the build needs and whether your level actually gives you enough of them.
If the numbers do not add up, lower a target, aim for a higher level, or put more King’s Sorrel into Strength or Dexterity elixirs. All of those elixirs come out of the same 25 plants, so every Mana elixir is one less Strength or Dexterity elixir.
How LP costs work in Night of the Raven
Every trainable stat and weapon skill follows the same price list. The more points you already have, the more each new point costs:
- 10 to 29: 1 LP per point
- 30 to 59: 2 LP per point
- 60 to 89: 3 LP per point
- 90 to 119: 4 LP per point
- 120 and up: 5 LP per point
Taking Strength from 10 to 60 point by point costs 20 LP for the first bracket and 60 for the second, 80 LP in total. With 10 LP per level, that is eight levels for one stat.
Two things make a real difference here. The first is that the price only looks at the stat’s current value, not at where the points came from. Permanent bonuses (elixirs, plants, stews, prayers) are free and ignore the brackets completely, so it is cheapest to train with LP while the stat is still low and take the bonuses afterwards. That being said, a lot of bonuses only become available in later chapters, so you are going to have to overtrain a little now and then.
The second is batch training. Trainers let you buy up to 5 points at once, and the whole batch is charged at the bracket you are in when you start it. So going from 29 to 34 in one batch costs 5 LP instead of 9. The calculator assumes you always make use of this.
How the guilds differ
You pick your guild once, and it decides which permanent bonuses you can collect, which is why the calculator asks for it first.
- Paladins get Neoras’ elixir (+3 Strength) and one Embarla Firgasto (+15 to Strength or Dexterity), but they miss Thekla’s first stew. They also have their own small set of runes (Holy Arrow, Banish Evil and the healing runes) instead of the Mage circles.
- Dragonhunters do not get Neoras’ elixir, but they can brew Embarla Firgasto twice (+30 instead of +15) and they get Sergio’s +2% Two-Handed bonus. Dragon Blood (3 LP) is mandatory for their questline. No magic at all, scrolls only.
- Fire Mages get Mana from praying at the Innos shrine instead of Strength or Dexterity, plus the Tears of Innos (+5 Strength and +5 Dexterity) and one extra Elixir of Dexterity. Each of the six magic circles costs 5 LP to open, on top of the spells themselves.
Paladins and Dragonhunters can put almost all of their LP into Strength, Dexterity and weapon skills. The Mage has to split it between Mana, circles and spells, so mage builds are usually tighter on LP.
Sharing your build
The “Share your build” button turns everything on this page into a link, herb split and spells included. If you want someone on Reddit or a Gothic forum to look over your plan, that link is the easiest way.
Related Gothic 2 guides
The numbers in the calculator come from my own Gothic 2 guides, which go into a lot more detail: